![]() Given this supreme attention to detail, the fact that Keyscape has been almost 10 years in the making shouldn’t really come as a great surprise to us. ![]() From the task of sampling a range of acoustic and electronic sound sources, through to creating a creatively rewarding virtual instrument – not to mention all the presets required to show all of this off – Spectrasonics has demonstrated perfection is time-intensive task. In truth, instruments like Omnisphere, Trillian and Stylus RMX are all products of years of investment. ![]() ![]() However, the task of crafting a world-class virtual instrument with thousands of presets isn’t something you can roll off the production line every few months. Having waited almost four years to move from Omnisphere 1.5 to version 2, it would be fair to say that Spectrasonics doesn’t exactly like to rush its creative process.
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